Polyphony's Kazunori Yamauchi has said that Gran Turismo 5 is to receive a series of upgrades, as both the online and offline portions of the game were hit by the weight of day one traffic.
Sony has released an official statement about the online performance of Gran Turismo 5, which launched yesterday after over five years in development. "Because GT5 performs online access not only when participating in online races and using community features, but also when starting the game and during the various screen displays in GT Mode," said Sony's statement, "this online congestion is also affecting standard gameplay."
Sony has recommended that, as a temporary fix, players wishing to play the offline part of the game should disconnect from the internet, and that it is working on solutions to help the network performance.
Meanwhile Kazunori Yamauchi said further improvements would be coming to Gran Turismo 5. "Online updates are planned of course for leaderboards and matchmaking." Yamauchi said at the game's launch in Madrid (attended by Eurogamer), "[they're] all planned in the process of evolution."
The first update, Yamauchi said, is coming this Saturday and will include restrictions for weight and power in online races.
Yamauchi went on to say that his team would be "upgrading every week, every month."
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