Please read the whole post as there is some extremely important stuff in there that absolutly no-one has pointed out
Here are 45+ screenshots from the Call of Duty: Black Ops Multiplayer Teaser. In these screenshots, I will explain the importance of them, and any clues they give us about Black Ops. If I missed something, let me know and I will add it. Sorry if the quality isn't great in some pictures. Downloading a video, saving a picture, then re-uploading decreases quality quite a bit. Everything is still easy to see though. It just isn't HD. Enjoy!
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps4.pngWhat's Happening: The player is holding a CAR-15 Commando with a Red Dot Sight and Suppressed. The magazine size appears to be hold 30 rounds, and he has three spare magazines. A thermal imaging camera takes up his mini-map. The enemy standing in front of the camera glows white hot, while the background consists of shades of black and gray. The "Up" on the D-Pad shows the picture of a surveillance camera. It appears the player's clan tag is etched on the back of his weapon. The player has two Secondary Grenades and one Primary Grenade. There is no XP Bar at the bottom of the screen. The classic ammo counter has also been removed and replaced with a numerical counter.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps1.pngWhat's Happening: The player's Red Dot Sight is actually a red smiley face. It is obvious that "Up" on the D-Pad is a surveillance camera and it is green to indicate is currently being used.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps2.pngWhat's Happening: First Blood and Callsigns return from MW2, as well as the 100 point XP system. The player shows up on the surveillance camera, but does not glow white hot. The dead enemy can be seen lying on the floor. The surveillance camera has the player's faction's logo above it, along with a green light to indicate it is a friendly device.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps3.pngWhat's Happening: The player is reloading his weapon and a yellow smiley face sticker is visible on the side of it.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps5.pngWhat's Happening: The Prototype MP5K is in multiplayer, and can be suppressed. It is called the MP5K Suppressor. Weapons are still picked up with the reload/action button.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps6.pngWhat's Happening: The surveillance camera is revealed to be called the Camera Spike, and can be picked up with the reload/action button. The faction is revealed to be OPS as faintly seen on the logo.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps7.pngWhat's Happening: The Camera Spike can be picked up and moved around. When not deployed the player gains their mini-map back, and the green behind the Camera Spike on the HUD disappears to show it is not active/deployed.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps8.pngWhat's Happening: Another faction is revealed, and the logo resembles something similar to the Red Army's from CoD:WaW. It is possibly the Spetsnaz's new logo, or an entirely new faction. But it is definitely is Russian/Soviet due to the announcer's accent. The RC Car is revealed to be a Three Killstreak, and is activated by pressing "Right" on the D-Pad. Something indistinguishable occupies the "Up" slot on the D-Pad.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps9.pngWhat's Happening: A missile/rocket is taking off and confirms interactive environments in some form or another. The CAR-15 Commando is shown without any noticeable attachments and has a woodland camouflage. Again, the weapon has three extra magazines.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps10.pngWhat's Happening: The Care Package is revealed to be a Four Killstreak, and nothing on the HUD indicates the ability to scroll through Killstreaks. The mini-map can be seen using a grid system, with each grid being assigned a letter and a number (coordinates).
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps11.pngWhat's Happening: The Crossbow with an explosive tipped arrow is revealed to be a Secondary Weapon. It is named the Crossbow Explosive Tip, and only has two arrows. It is possible that the explosive tipped arrows are an attachment, and players can use normal arrows with a scope instead.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps12.pngWhat's Happening: An enemy was just blown up by the Crossbow Explosive Tip, and the blast radius is seen to be relatively small. The Archangel is revealed to be a Five Killstreak. Again, nothing on the HUD indicates the ability to scroll through Killstreaks. A M16A1 is also seen in the killfeed.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps13.pngWhat's Happening: The player is holding the Ballistic Knife. He has just fired the knife, but the knife seems to fly from his left, rather than from his right hand. The Ballistic Knife holds two knives, and seems to be the replacement from MW2's Throwing Knife. The Killstreak shown on the HUD looks to be a mortar strike. A vest or backpack seems to occupy the "Up" slot on the D-Pad. Its effects are currently unknown.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps44.pngWhat's Happening: The player has just shot his Ballistic Knife and gotten the kill, yet his blade can still be seen in the Ballistic Knife. This seems to just be an oversight/error by Treyarch. The Skewer Challenge is also seen.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps14.pngWhat's Happening: The player is knifing our beloved moderator MatTks in the back with his left hand after killing the previous enemy with the Ballistic Knife
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps46.pngWhat's Happening: The player is finishing the knife animation by using the Ballistic Knife in addition to his combat knife. The Ballistic Knife still has a blade in it, despite never being reloaded. Another oversight/error by Treyarch.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps15.pngWhat's Happening: The player finishes the knife animation by knifing with his Ballistic Knife too (Akimbo Knives? Haha). The AUG is also revealed to be a multiplayer weapon. It has no Attachments.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps47.pngWhat's Happening: The player has just gotten his knife kill, and an enemy Camera Spike can be seen. It is characterized by its red light.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps43.pngWhat's Happening: The Ballistic Knife can be shown with a blade in it immediately after the knife animation, despite never being reloaded. Another oversight/error by Treyarch.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps16.pngWhat's Happening: Refer to the picture below.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps17.pngWhat's Happening: It seems that the Ballistic Knife may be a Secondary Weapon as the player is in a specific stance while holding it. They hold the Ballistic Knife in their right hand, and their normal combat knife in their left hand.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps18.pngWhat's Happening: The player is shooting a fully-automatic FAMAS G2 Felin at the enemy. His weapon holds more ammo than previously shown weapons as his ammo counter shows 24/181 bullets. This confirms some sort of Bandolier like perk or ammo sharing. At the top of the screen a Sea Knight can be seen. It is dropping off an enemy Care Package.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps19.pngWhat's Happening: The Sea Knight is shown dropping the Care Package off, and an enemy can be seen diving off screen. This evasive technique has been dubbed, "Dolphin Diving."
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps49.pngWhat's Happening: The player who is diving in the air seems to be holding a Dragunov SVD
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps20.pngWhat's Happening: The player is reloading is FAMAS G2 Felin, and the Care Package can bee seen on the ground. It appears much larger than the ones from MW2. Its contents are still unknown.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps40.pngWhat's Happening: The player has just killed beloved moderator MatTks once again, and is reloading his Arctic camouflaged CAR-15 Commando. The yellow smiley face sticker can be seen on the side of the weapon yet again.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps21.pngWhat's Happening: The player has pulled out a sticky grenade, and is ready to throw it. An enemy helicopter can be seen flying above the player via mini-map.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps22.pngWhat's Happening: The sticky grenade can be shown in mid-air heading towards an enemy player. It can be easily seen by its green light. The enemy helicopter can be seen on the mini-map again.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps23.pngWhat's Happening: The player has just been shot by the enemy helicopter. The blood splatter that was shown in MW2 and the Single Player Demo of CoD:BO has been removed, and replaced with the classic red flash hit indicator.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps24.pngWhat's Happening: The player has regenerated his health from the helicopter, indicating the helicopter is relatively weak. The sticky grenade can be seen stuck to the enemy's upper leg/groin area. It is still easily characterized by its green light.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps25.pngWhat's Happening: The enemy has just been killed by sticky grenade, but no gore was shown (This was possibly to prevent YouTube from flagging the video). It seems that the blast radius is relatively small, and is comparable to the Crossbow Explosive Tip's blast radius. This kill also awarded the player with a Three Killstreak. It just so happens to be the RC Car again.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps48.pngWhat's Happening: The enemy who had just been stuck by the sticky grenade has been killed and dropped his weapon. This weapon appears to be an AKS-74U. It is circled in red.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps26.pngWhat's Happening: The RC Car is being controlled, but the player loses their HUD while using it. An Archangel Missile can be seen flying above. This confirms user-controlled Killstreaks.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps27.pngWhat's Happening: The RC Car is approaching two enemies outside, and one has an RPG-7 on his back. The Archangel missile can also be seen flying off in the distance. A faint green light can be seen on the left side of the RC Car. This may be an explosive device.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps45.pngWhat's Happening: The RC Car has just exploded next to the two enemies through direct impact or a button command. It looks like the RC Car only managed to kill the enemy on the left despite running into the enemy on the right. No points were awarded for the "kill" either.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps28.pngWhat's Happening: The player is holding a CAR-15 Commando with no camouflage and no visible attachments. The weapon only contains three extra magazines this time. The same vest/backpack from an earlier screenshot can be seen occupying the "Up" slot on the D-Pad. Its effect is still unknown. Another new Killstreak can be seen on the HUD. It appears to be a fighter jet of some sort, so it could possibly be an airstrike. An enemy airstrike can be seen exiting the map via mini-map and a smoke trail can be seen above the player.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps29.pngWhat's Happening: The enemy airstrike is revealed to be the infamous Napalm Strike used during the Vietnam War.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps30.pngWhat's Happening: The player is switching to his Secondary Weapon which is the Python Snub Nose. This weapon is a revolver of some sort, and only holds six rounds at a time. Like most weapon seen in the teaser, it also has three extra magazines (I'm aware that revolvers don't use magazines. I just don't know what to call it).
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps32.pngWhat's Happening: The player has just gotten a headshot with the bolt-action sniper rifle. It is assumed to the L96 Arctic Warfare Sniper. It uses a five round magazine with three reserve magazines. One Shot, One Kill is shown as well. In the background an Archangel Missile can be seen flying.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps31.pngWhat's Happening: The L96 is seen with a bi-pod but this may be purely aesthetic. Some sort of motion mine is in the game by looking at the mini-map. A small proximity based circle continually emits to reveal enemy locations on the mini-map. This will most likely be a piece of equipment. It also appears that the player is outside of the map.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps33.pngWhat's Happening: The Archangel Missile can be seen about to take out the player. It's appearance resembles the Javelin Missile from MW2.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps34.pngWhat's Happening: The player has just been killed by the Archangel Missile and is flying backwards. It shows that ragdoll death animations have returned.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps35.pngWhat's Happening: A theater mode can be seen. It is fairly self-explanatory.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps36.pngWhat's Happening: The theater mode is shown again, with a nice blood effect. Once again, it is self-explanatory.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps37.pngWhat's Happening: This is the "Manage Segments" menu from the theater mode. It is revealed that players can save 10 segments from each game. It is unknown how long each segment can be, but 30 seconds seems reasonable. Segment 4 is named Summit, but is probably not a map name due to the match being a Free-For-All on Launch.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps42.pngWhat's Happening: This is another screenshot from the "Manage Segments" menu. It is revealed that players can add transitions between segments.
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https://2img.net/h/i1011.photobucket.com/albums/af232/Pwnage19/BlackOps39.pngWhat's Happening: Clips can be named, and will show what map and gamemode they were played on, as well as the date and time of the match. The theater mode is shown to be in a menu named "Films." There is an option to upload your clip. This could either be to Youtube or the CallofDuty website. At the bottom there is text that says, "Friends: T8rSalad has just updated their emblem." It seems players will now get updates on what their friends are doing.
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Additional Information
100 points per kill on TDM.
On Launch, the player gets 100 points, then another 100 which bumps to 150 because of payback. His next kill gives him 100, which bumps to 200 b/c of buzzkill. His final kill gives him another 100.
The "FFA" game on Launch may not be FFA. Players are given 100 points per Kill, and the HUD doesn't specify what game mode it is.
On the snow map with the Ballistic Knife, there are no green arrows, so it seems to be FFA, but it doesn't say on the HUD. How come the two enemies in front of him didn't shoot each other? 100 points for each kill again. The score is also high. On Launch it was only 900-700 but on this map it was 2600-1800.
Who is MatTks shooting at just before he gets knifed? No kill shows up, there is no other red dot, and there is no enemy in sight.
I have to get the screen shot, but a missile can be seen flying from the sky right after MatTks is killed. It doesn't seem like the Archangel missile either. More like a Predator Missile.
Team Deathmatch on Launch with FAMAS G2 Felin, but there are no green arrows.
I can't comment on the snow map with the Arctic CAR-15. No green arrows, everyone looks the same, enemy chopper in the air, no game mode on the HUD, and the score is 700-500.
I know that the theater mode was used to make the trailer...If you take out the first 4 seconds giving the warning, the 2 seconds that say "Treyarch production" and the last 13 seconds showing the black ops logo and the theater mode it totals roughly 1:05, which is exactly how long the little montage is when they show off the theater mode. Which may explain why there is no xp bar throughout the trailer